THE SCHOOL OF SOUND
INTERNATIONAL SYMPOSIUM 2011
Our next symposium will be held at
The Purcell Room, Southbank Centre
London
27 - 30 April 2011
Programme and registration details will become available later in 2010.
To join our mailing list write to sos@school of sound.co.uk.

SOUNDING OUT 5
8-10 September 2010
Bournemouth University, UK
A conference about Soundworlds – Sonic Arts, Film and Radio
With Keynote speakers Chris Chafe, Jérôme Joy, Karen Power, Dirk Maggs, Kaye Mortley, Pedro Rebelo and Larry Sider
For information go to the Sounding Out website

JOURNAL:

A new partnership with
THE IMAGINOX ACADEMY OF CREATIVE ARTS
The SOS has formed a new partnership with The Imaginox Academy of Creative Arts, an innovative online film platform aimed at creative professionals, launches this autumn. This revolutionary new venture promises to deliver a unique service that is focused upon mentorship, training and project development within the Film and Television Sector.
Harnessing the use of live and interactive video technology, members can engage with a vast online library of educational, video-led tutorials that facilitate ‘disruptive learning’, linking bitesize items of media content across different sectors of the industry. Imaginox has been built to wholly suit an online arena as well as a new mode of collaborative learning.
Imaginox will be creating content, across all the major disciplines within the Film and Television sector, in collaboration with some of the UK’s finest industry talent.
For more information and to register your interest, www.imaginox.co.uk

SOUNDSCAPE: The School of Sound Lectures 1998-2001
New printing available 20 September 2010.
If you would like to reserve a copy, write to sos@schoolofsound.co.uk.
SOUNDSCAPE is the first compendium of the event’s presentations that investigate the modern soundtrack and the ways sound combines with image in both art and entertainment. Directors, sound designers, composers, editors, artists and theorists define and interpret their personal use of sound from both traditional approaches and radical new perspectives.
See The SOS Book for details.

Recommended Reading
Sinister Resonance: The Mediumship of the Listener
by David Toop
Sinister Resonance begins with the premise that sound is a haunting, a ghost, a presence whose location is ambiguous and whose existence is transitory. The intangibility of sound is uncanny – a phenomenal presence in the head, at its point of source and all around. The close listener is like a medium who draws out substance from that which is not entirely there.
The history of listening must be constructed from the narratives of myth and fiction, ‘silent’ arts such as painting, the resonance of architecture, auditory artefacts and nature. In such contexts, sound often functions as a metaphor for mystical revelation, forbidden desires, formlessness, the unknown, and the unconscious. As if reading a map of hitherto unexplored territory, Sinister Resonance deciphers sounds and silences buried within the ghostly horrors of Arthur Machen, Shirley Jackson, Charles Dickens, M.R. James and Edgar Allen Poe, Dutch genre painting from Rembrandt to Vermeer, artists as diverse as Francis Bacon and Juan Munoz, and the writing of many modernist authors including Virginia Woolf, Samuel Beckett, and James Joyce.
Continuum Books

From the Shadows of FIlm Sound
by Rob Bridgett
As a practitioner in video game development, Rob Bridgett has explored and written about the connective tissue between film sound production and a newly emerging video game audio production culture. This new volume brings together for the first time, freshly edited writings documenting his work and thinking over the past ten years. Together with a great many previously unpublished articles, this book is equally suited to film sound designers intrigued by game sound production as much as those in game sound wishing to further explore the meaning of cinematic sound. A fresh, insightful and long overdue volume offering nourishment for students of sound as well as ammunition for sound artists working on the front-line of development.
Available in September 2010
Arkhivesound.com
