Views Navigation

Event Views Navigation

Today

Gustavo Costantini
David Lynch's Soundtracks

Here we deconstruct the provocative use of music and sound of one of the world’s most influential filmmakers, exploring his work with sound designers such as Alan Splet, Randy Thom and even himself (assuming the role).

Gustavo Costantini
Stanley Kubrick's Soundtracks

After rejecting Alex North’s original score for 2001, A Space Odyssey, Kubrick decided to use pre-existing music, and the way it worked was a game-changer. From 19th Century Viennese waltzes to up-to-date avant-garde approaches by Ligeti, soundtracks were never the same again.

Richard Shannon
An Introduction to Audio Drama

Richard Shannon will lead a session on audio drama, exploring both basic and advanced story telling techniques and conventions. The workshop will explore how the narrative voice can work in audio, the use of music and sound effects, location and ambisonic recording and the idea of montage scenes (double acoustic space).

Ray Beckett
Location Recording for Drama - The Audience Experience

With over 50 years experience as a location sound recordist in documentary and features, Ray Beckett is best known for his work with Ken Loach, Kathryn Bigelow and Merchant Ivory. His aim in this session is to stress the importance to communicate the need for sound to be included in production planning from the earliest stages as an important part of the final viewer experience and not just as an 'addendum' to the image. 

Listening to Shadows
Seán Street explores the work of Piers Plowright

From 1998 to 2017, the BBC radio features producer Piers Plowright traditionally gave the opening talk at the biennial School of Sound international festivals celebrating the world of audio in its many forms. Seán Street shares extracts from these talks, as well as from Plowright’s radio oeuvre, and some personal recollections of their friendship. Found sound, music, the human voice, and - underlying everything - the silence of creative possibility: these were just some of the working tools of Piers Plowright. This will be an opportunity to revisit them, through the ears and voice of Plowright himself.

Steve Whitford
The Truth of Sound: Recording Realist Documentaries - 'Being There'

Steve Whitford is uniquely placed as a documentary sound recordist who, after over 25 years of production experience, entered academia and created a body of insightful research exploring the role of sound recording. In the first of two parts, Whitford explores both the historical and conceptual background that informs location sound.

Stuart Wilson
Features Location Sound Recording

Having worked for over thirty years as a production sound recordist (sound mixer), Stuart Wilson has been nominated for seven Academy Awards and seven BAFTAs winning an Oscar and a Bafta for Best Sound for 1917. In this session, Stuart explores the creative and technical skills that make sound recording fundamental to understanding characters and stories.

Rob Bridgett
Creative Game Sound Production: Leading With Sound

Of the many differences between game development and film production, the presence of sound personnel as full-time employees on game teams from day-one presents clues and opportunities as to how involved in the creative process sound, dialogue, music and mix designers can be.

Tim Harrison, Raoul Brand and Peter Strickland
In Flux: The analogue and the digital in sonic storytelling

Sound designer Tim Harrison, re-recording mixer Raoul Brand and director Peter Strickland will discuss their work on the film "Flux Gourmet" and beyond, with a focus on the interplay between analogue and digital approaches. The filmmakers will revisit the sound process of "Flux Gourmet", telling the stories behind key scenes – from melting hydrophones in miso soup, to the hunt for the perfect stomach rumble, whilst trying to maintain a sense of play through to the end of the final mix.

Gustavo Costantini
Music in Film - Part 2

These talks will focus on music in film and audiovisuals - as opposed to film music - which means they’re not only about original, composed scores, but also any kind of music present in a production. Through the two talks, we’ll explore the many functions music performs in an audiovisual work and how music interacts with the editing, establishing an interesting syntax between image and sound.

Amie Siegel, artist talk

Amie Siegel works variously across film, photography, performance, and sculpture, exposing and connecting multiple strata of meaning. The artist will discuss her unique approach to sound, music and the plasticity of the film medium, including recent works The Silence (2022), Asterisms (2021) and Winter (2013).

Gustavo Costantini
Music in Film - Part 1

These talks will focus on music in film and audiovisuals - as opposed to film music - which means they’re not only about original, composed scores, but also any kind of music present in a production. Through the two talks, we’ll explore the many functions music performs in an audiovisual work and how music interacts with the editing, establishing an interesting syntax between image and sound.

Martine Huvenne & Nathalie Teirlinck
The Audiovisual Chord in Fiction Filmmaking

In the third part of her series on embodiment in sound, Huvenne is joined by Belgian filmmaker Nathalie Teirlinck to focus on the necessity of integrating sound within scriptwriting, at the very beginning of a film's development. Using this type of creative strategy, sound as a dynamic movement and the superimposition of auditory and visual spaces become useful tools.