The School of Sound is a space to learn about the creative use of sound in the arts and media. Through online events, short courses, research, reflection and our collection of writings, interviews and recorded talks, we offer you the opportunity to re-think how sound operates in the arts and media. Sound design, human sound perception, non-naturalistic sound, sound as metaphor – the topics range from the practical to the aesthetic to the metaphysical, creating a new awareness of sound for all those working in screen, gallery and audio production.
You wish to see, listen;
hearing is a step toward vision.
Saint Bernard of Clairvaux
Listen for 15 minutes...
Exploring the notion of game software ‘development’, as opposed to film ‘production’, exposes some fundamental differences in the operation of sound within the process of getting ideas on screen.
Tim Harrison, Raoul Brand and Peter Strickland
In Flux: The analogue and the digital in sonic storytelling
Sound designer Tim Harrison, re-recording mixer Raoul Brand and director Peter Strickland will discuss their work on the film "Flux Gourmet" and beyond, with a focus on the interplay between analogue and digital approaches. The filmmakers will revisit the sound process of "Flux Gourmet", telling the stories behind key scenes – from melting hydrophones in miso soup, to the hunt for the perfect stomach rumble, whilst trying to maintain a sense of play through to the end of the final mix.
The presence of an active ‘player’ in the on-screen experience of video games adds additional complexity to decision-making within sound mixing and design.